Alaska Robotics

On the Road

Thursday, August 28th 2008 by Pat

We’re in Seattle today trying to prepare for Bumbershoot.  Arlo and Oksana were on our flight last night so I had a chance to see some of his underwater video footage and talk about his idea of a True Fan Boost.

Brad Weber hosted us last night and helped bring me up to speed on my pop culture and video game current events.

I finally got a chance to play Braid which was really clever and gets me excited about the future of indy gaming. It gives me hope that consoles will open themselves up more to home brew games and that review aggregation sites like Metacritic will help those developers succeed.

I’d love to develop a game again some day but I think that’s probably several years down the road. The last game Aaron and I worked on was an Oregon Trail style game based around the 1925 serum run to Nome. It was an educational game intended for middle school students in Alaska and we sent out copies to a bunch of different school districts but I’m not sure if it ever got any play. I think the game was a little stiff and kids usually shy away from anything that looks educational.

The development was haphazard since it was a college project but we actually finished and released it which felt like quite an accomplishment at the time. I think we still have a working version around somewhere, I’ll post it online when we get home in case anyone wants to check it out.

I’ll warn you now, it’s no Mega Man 3.

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